Where is sens fortress in dark souls




















We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. To learn more or opt-out, read our Cookie Policy. This area ultimately serves as a way to get to the next area of Lordran, but you have to navigate a gauntlet of puzzles, traps, and tough enemies first.

After one explodes, wait for the flames to subside and then run quickly up the stairs, continuing up the second flight of stairs ahead of you. Up here you will notice a corpse on the floor holding a Large Soul of a Brave Warrior , and if you look to your right you may notice an opening in the wall - drop down here to find the only bonfire in the area. Make your way back up, following the only available path, to end up at the fog gate once again.

Head right, down two flights of stairs to find two Balder Knights , and a chest with the Flame Stoneplate Ring.

Tower Knight - Ascend the third flight of stairs where you'll see another corpse holding a Large Titanite Shard. Going straight leads you to a Tower Shield Knight with a painful mace, however can be taken out using arrows without getting his attention by standing before the stairs leading down to him.

Past him, to the left, descend the ladder and continue along the path toward the tower ahead where you will be attacked by Ricard the Archer as you climb the stairs - he's an easy fight and drops Ricard's Rapier. This time go up the stairs to the left and you'll find yourself on an elevated walkway - beware that the Firebomb Giant can still land his firebombs on you.

The path splits into two here with a jumpable gap on the left side; if you take a running jump off the walkway and straight forward towards the Rock Giant you will land safely on the ledge of his rooftop. Turn around, look down and at the bottom you will see a corpse - drop down here to find a Sniper Crossbow and some Sniper Bolts.

Finding Shortcuts - Make your way all the way back up to the walkway again, ignore the jumpable gap on the left again and take a right for now where the path forks yet again once inside the building. Left is an Undead Knight you can safely ignore, and a vagrant spawn point. Going right leads you into a room with two hanging cages in it, but without the Cage Key you won't be able to open them.

Once you get the key, these can take you down to the first room with the swinging guillotines, opening up a valuable shortcut that by-passes a lot of Sen's Fortress.

On the other side of the room with the cages, you'll find a door leading outside again and up to a thin walkway that turns two corners. There's an Undead Knight Archer firing at you here and the Firebomb Giant can also throw bombs in the way. You'll have to be quick about traversing the walkway, but follow it around without falling off and you'll have your melee fight with the Archer, if you didn't kill him already.

Put Out The Fire - In the next room, you should see the fog gate which leads to the boss - you can look out the windows beside the gate to get a early glimpse of him if you want. A quick detour up the spiral staircase, opposite the fog gate , will allow you to deal with the pesky Firebomb Giant.

To defeat him just stay close behind him, hack and slash at his legs and back away when he begins to stomp. Eventually, he'll throw a tantrum and just drop; this allows you to attack him freely. He does not re-spawn once he's killed. His death will not only reward you with souls, but with the peace of mind of your safety from fireballs for the remainder of your rooftop travels. Crestfallen Logan - Head back to the jumpable gap in the walkway. Head down the stairs to find a Man-Serpent mage on a bridge.

Behind him you will find a corpse with the Cage Key , which will allow you to access a soul and free Big Hat Logan if you didn't have the Master Key already and unlock the two hanging cages for the shortcut mentioned above. The Iron Giant - With all that done, now it's time for the boss. Make your way back up to the room at the top of the fortress with the fog gate ; but If you're in human form, you may want to take one last detour.

Instead go through the doorway to the bridge and run across to find a room where you can summon Iron Tarkus to help with the boss fight. When you're ready traverse fog gate. Boss Fight: I ron Golem. To Londo - After the boss fight, you will be rewarded with the Core of the Iron Golem and a Humanity , and will also see a glowing orange ring in the centre of the arena.

Touch the ring and you'll be treated to a cut-scene where you're carried away by three Bat Wing Demons who safely deliver you to Anor Londo. Note: If you want to get back, turn around and talk to the bat wing demon perched on the wall, and you'll be taken back to the Sen's Fortress boss arena. Blighttown and this place are brutal hellholes that make Dark Souls the game it is. Hard but possible areas. After you are done breaking down multiple times and crying for a desperate bonfire, once you finally get there, the feeling is amazing.

This area is downright unfair but I love it. First blind playthrough of DS1 after completing its two sequels and getting halfway through bloodborne. IF I get to the end of it. A treacherous man-serpent stands in my way on this narrow pathway!

Dark Souls II. Hexes Miracles Pyromancies Sorceries. Dark Souls III. Enemies Bosses Merchants Blacksmith. Ashes of Ariandel The Ringed City.

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