Should i sell weapons in skyrim
Instead of trying to make money, make the challenge for you to have the most room to pick up the better loot at the next location. This brings me to merchants. Don't just sell to them. Buy what you need and sell again to get your money back. At lvl63 legendary Speech it's tough to have less than 50k gold with me.
If you like the feature of selling items for currency, raise your Speech. The more often you barter, the faster the skill raises. Same as all other skills. I postulate that most things reset upon leveling up.
Playing on higher difficulty is the most rewarding. If you have your top 10 or 5 places to loot, odds are that once you sell stock that first cave is going to be ready again with better loot. If you're keeping a spare parts pile at home for enchanting Always disenchant before selling.
Honestly I would not loot as much. I generally only loot gold now, because i have a plethora of weapons and armor as well. The only items i generally collect are the daedrict artifacts because they took a while to get all of them.
But if collecting loot is your thing, then go for it, just don't look to be able to move it all very well. No it's not worth hoarding all that stuff. Once you get the merchant perk in speech and can sell any non-stolen item to any merchant it becomes easy to make money. Potions can be made and sold to anyone. An iron dagger with the banish enchanment fetches me thousands at any merchant and I can make it for about 40 septims.
Now, I just make sure to carry around 10 enchanted daggers when I go adventuring. I loot everything I want, or the most expensive sellable stuff, then when my inventory is full I go back to Whiterun. I have 4 merchants right by my house to unload that gear onto. Move to the next merchant repeat. Every time I go to Whiterun I clear out 4 merchants of raw materials and gold, then go to my house to dump all the raw materials.
At some point I am going to legendary my smithing, load up 8, lbs worth of smithing supplies, slowly walk next door to the forge, and get my smithing back up to in one session. I have about 75k gold right now.
Not sure what to do with it. Eventually I will be buying all the houses and upgrading, but as of now I am making money faster than I know what to do with it. Especially since I can invest with most merchants. I instantly get my investment back by selling them enchanted gear, and I get that extra every time I come back too. I have a solution to your hoarding problem, the thing is that you can still pickup anything you see thats not stealing because whats the point of taking low value stuff when you can only sell it to tonilia.
Buy a horse get a bow and arrow and nock an arrow by aiming, by doing this you will walk faster, use whirlwind sprint shout, horse, mainly there are many ways to move fast while over encumbered. Just sell all junk that yoou can to one merchant if you still have some left, move to another merchant and repeat.
Enjoy that life of a hoarder bros. If you get the perk which allows you to sell any kind of item to any merchant, then you can go round selling to all the stall owners in riften, which is just quicker because they're outside, then save all stolen goods for tonillia. You need to do two things: start being more selective about what you pick up and sell what you've already picked up. I'm surprised you have made it to level 49 and are still storing things in Riverwood. You need to stop doing that.
Go to Whiterun and buy Breezehome from the Jarl's steward. Then go to the stables outside of Whiterun, buy yourself a horse, and travel back to Riverwood. Sell a few items of jewelry at the Riverwood Trader that's all he'll be able to buy , then pack everything you own, hop on the horse, and travel back to Whiterun. Encumbrance doesn't matter on a horse, hence the suggestion to buy one.
At Breezehome in Whiterun, I suggest breaking down your items in the following manner: put smithing-related items in one "box" i. For me, items that can be immediately sold include jewelry, improved weapons and armor, and that category of items I don't need and which can't be improved. Some people like to enchant items before they're sold to increase their value. As for the rest of your vast collection of all other items Skyrim, you can obviously arrange things as you please.
One of Breezehome's strengths is the number of storage containers it has which makes it easier to sort things out. I don't know what it's actually called, but it's the process whereby you create fortify enchanting potions, then go to the enchanting table in this case the one in Dragonsreach and craft fortify alchemy gear. At the alchemy table again, don your new fortify alchemy gear, and craft a new set of enchanting potions. Notice this set of enchanting potions will be more powerful than the first You see where this is going.
Repeat the process two, three, or four times - until you really can't do much better for now. If you're not familiar with the ins and outs of the process, Google "Carlsguides Skyrim Enchanting".
The same applies to your Smithing skill. Oh, and use the enchanting table to create fortify smithing gear as well.
Don't forget that! Now we're coming to the point: back at Breezehome, pick up everything from your first box i. You may as well also churn out jewelry at the forge from your stores of silver and gold and your diamonds, emeralds, etc. But one thing that's worth noting is that you can also sell foodstuff to the Duke - and you might be tempted to, as unlike treasure food takes up valuable inventory space.
Note that the cooking screen with the Duke, once unlocked by story progression, isn't an 'all-or-nothing' affair. What we mean by this is that if a recipe requires 4 poultry and 1 meat to cook, you don't have to deposit it all at once. Instead, if you had, say, 3 poultry, you could deposit that in the cooking menu, and therefore get it out of your inventory.
You can return and give him the rest of the meat later. Beyond the limited meat required for each of the recipes, anything excess can be sold for a small profit, which can be useful in New Game Plus, when the animals respawn but your upgrades carry over.
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Read our editorial policy. To see this content please enable targeting cookies. Manage cookie settings Being able to sell items leads to a classic conundrum, though: what should you sell back to the Duke? What treasure items to sell in Resident Evil Village To explain this simply, there's a few key things you need to know about the various treasures you pick up in Resident Evil Village. Here goes- All progression-critical items cannot be sold.
So don't panic! You can't accidentally sell anything that you'll later need to continue. Specifically, your items are split three ways - your inventory for standard-use items, 'Key Items' for any story items like keys or puzzle pieces, and 'Treasure' for, well, Treasure. Things on that last tab are what are for selling to the Duke. Treasure items are themselves broken into a few core categories ; they'll either be denoted after their description as simply "Valuable" and "Very Valuable", or they will be called "Valuable" and "Combinable".
Cities are by far the biggest trading hubs in the frozen lands of Skyrim, so going to any city tends to be one of the easiest ways for you to sell your stuff in the game. Khajit caravans can be found roaming the lands of Skryim, and as you might know, Khajits are known as traders wherever they go. Their merchant caravans are also good places for you to sell your stuff outside the big cities.
As such, if you need to offload a bunch of stuff, simply visit Whiterun and sell it to each merchant until your inventory is empty bonus points if you have a house in Whiterun and store more stuff to sell there.
Use this to your advantage and leave those guys dry in cash while you bask in your riches selling them stolen stuff and other irrelevant crap! Born in the first half of the 90s, video games have been a part of my life ever since I was introduced to Age of Empires I by my dad. I'm a Mass Communications graduate with a specialization in Marketing, as well as a hardcore gamer.
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